Goblin

Description


Goblins are a malicious and amoral race. Numbering in the countless thousands, Goblins have thrived in the world after the Rift. Most of them are content to live as they always have, on the fringes of society, as slaves of the more powerful races, and in huge underground warrens. However, finding the world much more tolerant, more and more Goblins are spending their late-teens and twenties out and about in the world. They are surprisingly likable little thugs, with a knack for ingratiating themselves with everyone around. Mostly because they are always involved in some sort of comic mischief and don't mind being the butt of a joke.

Attributes


  • +2 Dex, +2 Cha: Quick witted and quick on their feet. Goblins are so toadying you can't help put like them, and so inept that even their cruelty is vaguely hilarious.
  • Skill Bonus: +2 Stealth, +2 Thievery
  • Small
  • Speed 6
  • Low Light
  • Goblin Reflexes: +1 Reflex Defense. You have spent most of your life having to dodge your elders, those bigger then you, and just about anything else you have ever run across.
  • Goblin Tactics: You can use the At-Will power of the same name.

Goblin Tactics
You avoid your Enemy's blow and cleverly slink past his defenses.
Goblin Racial Power
At-Will
Immediate Reaction
Trigger: You are missed by a melee attack.
Effect: You Shift 1 square.

Feats


Heroic
Advanced Goblin Tactics
Smarter then average Goblin, you can now trick you foes into overextending in their zeal to destroy you. When you use your Goblin Tactics, you can choose to change places with the enemy rather then shift.

Paragon
Goblin Sacrifice
You are the most noble species of the breed, willing to give anything for the betterment of your clan. Well, anything belonging to someone else at least.
You gain the Goblin Sacrifice Encounter Power.

Goblin Sacrifice
Your incessant taunts finally drive your foe to destroy you. You duck the blow, moving one of your less important comrades into the way.
Goblin Racial Power
Encounter
Immediate Reaction
Trigger: You are hit by a melee attack.
Effect: One adjacent ally is hit by the attack instead.

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