Magic Systems

Book Casting

Wizards can cast any spell in their book. They have to drop a spell of the appropriate level. They have to have their book out, which takes both of their hands. They spell takes longer to cast then usual. A standard action spell takes one full round action to cast. A full round action spell takes one minute to cast. Any other cast time is increased ten-fold.

Anything that can normally disrupt spell-casting will disrupt book casting. Since the spell requires instantaneously channeling one spell into another, it is very difficult to maintain concentration. The DC for any concentration check while Book Casting is increased by 5.

Domain Spells

Clerics no longer get bonus domain spells per day. Instead they may drop any of their normal spells to either of the Domain spells per that level. This brings their spell casting more in line with Wizards and Druids, who do not get the benefit of Domain Spells.

Sorcerer Casting

Sorcerer's are able to memorize a small number of spells in the same way that a wizard does. Sorcerers can use the bonus spells per day that they get from Charisma for this purpose. They cannot book cast. They must have the intelligence required to cast the spell in question.

Additionally, Sorcerers get a 0 entry at the highest level of spell at levels 3, 5, 7, 9, 11, 13, 15, and 17. This gives them the ability to cast 1 spell per day if they have enough Charisma to get a bonus spells of those levels. This gives them access to spells at roughly the same rate as Wizards, Clerics, and Druids.

Wild Magic

Any time a caster rolls a 1 or a 20 on his magical effect role, unpredictable things happen.

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